Careers in Environmental and Energy Technology: ISBN 978-1-68282-110-7 / eBook: 978-1-68282-111-4
Careers in Gaming: ISBN 978-1-68282-112-1 / eBook: 978-1-68282-113-8
Careers in Internet Technology: ISBN 978-1-68282-114-5 / eBook: 978-1-68282-115-2
Careers in Medical Technology: ISBN 978-1-68282-116-9 / eBook: 978-1-68282-117-6
Careers in Robotics: ISBN 978-1-68282-118-3 / eBook: 978-1-68282-119-0
School Library Journal, April 1, 2017
Gr 5 Up These books explore the impact of technology and how it has revolutionized traditional fields. In Medical Technology, biomedical engineers create artificial ears using 3-D bioprinters, and in Gaming, it is noted that Pokémon Go was designed to get gamers out of the house and interacting with the world around them. Eight jobs are profiled per title, and the seven-page entries contain new developments, areas of study, working conditions, education and training, outlook, and opportunities for advancement—headings also used in the Occupational Outlook Handbook (OOH). Not surprisingly, demand for these careers is exceptionally high. An interview, a listing of related jobs obtained from the OOH, and other appended resources will help students pursue their career goals.
VERDICT: There are few visuals, but the lengthy narratives are well outlined and fact-filled for high school career inquiry. Consider for serious readers.