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Video Games and Society eBook Series - 4 eBooks


Series Description:

Advances in video game technology have fueled a growing appetite for video games of all sorts. Gaming at its core is a form of entertainment but for some it has also become an obsession. Video Games and Society explores the highs and lows of this most ubiquitous technology—how video games have influenced people and daily life. Sidebars, direct quotes, and a list of organizations to contact add depth and information to the books in this series.

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Series Specifications:

• Interest Level: Grades 6-12 • 80 pages • Multi-user; 24/7 access; • Works on any device with Internet access

Each title offers:

• Margin quotes • Full-color photos • Related organizations and websites • Bibliography • Index

Item Number: s30e
S&L Price: $159.80

Video Games and Society: How Do Video Games Affect Society?
How Do Video Games Affect Society? - eBook 
S&L Price: $39.95
How Do Video Games Affect Society? - eBook
Other titles in the Video Games and Society series
Go to hardcover.
Video Games and Society: The History of Video Games
The History of Video Games - eBook 
S&L Price: $39.95
The History of Video Games - eBook
Other titles in the Video Games and Society series
Go to hardcover
Video Games and Society: Video Games and Youth
Video Games and Youth - eBook 
S&L Price: $39.95
Video Games and Youth - eBook
Other titles in the Video Games and Society series
Go to hardcover
Video Games and Society: Video Games, Violence, and Crime
Video Games, Violence, and Crime - eBook 
S&L Price: $39.95
Video Games, Violence, and Crime - eBook
Other titles in the Video Games and Society series
Go to hardcover