Hi-Tech Jobs in Medical Technology: ISBN 978-1-6782-0704-5 / eBook: 978-1-6782-0705-2
Hi-Tech Jobs in Robotics: ISBN 978-1-6782-0706-9 / eBook: 978-1-6782-0707-6
Hi-Tech Jobs in Science: ISBN 978-1-6782-0708-3 / eBook: 978-1-6782-0709-0
Hi-Tech Jobs in Social Media: ISBN 978-1-6782-0710-6 / eBook: 978-1-6782-0711-3
Hi-Tech Jobs in Video Gaming: ISBN 978-1-6782-0702-1 / eBook: 978-1-6782-0703-8
School Library Journal, April 1, 2024
Gr 6 Up—Hi-tech jobs are in high demand, making STEM careers a popular choice. These five books present different hi-tech career options in fields like medical technology, science, video gaming, robotics, and social media that are suitable for middle and high school students. Some of the careers covered include biomedical engineer, video game developer, environmental scientist, robotics programmer, and social media manager. Each job profile includes labor statistics, average annual salary, personality traits, projected job growth, and a sample description of “a day in the life.” Working conditions, skills, and future outlook are also included. Topics like avoiding burnout, advocating for oneself in the workplace, and navigating potential pitfalls in each career path make this series unique. The publisher does a great job making information comprehensive and detailed while being concise and easy to follow. VERDICT Another standout series from ReferencePoint that‘s ideal for school library collections; school counselors should also consider.
Hi-Tech Jobs in Medical Technology: ISBN 978-1-6782-0704-5 / eBook: 978-1-6782-0705-2
Hi-Tech Jobs in Robotics: ISBN 978-1-6782-0706-9 / eBook: 978-1-6782-0707-6
Hi-Tech Jobs in Science: ISBN 978-1-6782-0708-3 / eBook: 978-1-6782-0709-0
Hi-Tech Jobs in Social Media: ISBN 978-1-6782-0710-6 / eBook: 978-1-6782-0711-3
Hi-Tech Jobs in Video Gaming: ISBN 978-1-6782-0702-1 / eBook: 978-1-6782-0703-8
Booklist, September 1, 2024
The rapid growth of technology means expanding career opportunities, and the Exploring Hi-Tech Jobs series presents teens with a sampling of these possibilities. Divided into industries, the volumes begin with an introduction to the field and continue with profiles of six individuals in related jobs. Each profile implements straightforward text and first-person quotes to convey such essential information as a typical work day, education and training needed, desirable skills, workin conditions, potential earnings, and the job’s future outlook. Medical Technology emphasizes how the increased use of artificial intelligence is leading to more jobs in biomedical healthcare and engineering; a medical robotics engineer and sonographer are among those profiled. Science relates the high demand for STEM occupations through a variety of scientific tracks, from data to food to environmental. Social Media goes beyond expected jobs (e.g., content creators and influencers) to explain how digital marketing and data analytics are important skills for becoming a mobile-app developer and intelligence analyst. Video Gaming describes advances in the video-game market and the range of jobs needed beyond programmers, such as audio engineers and user-interface designers. Concluding lists of more jobs in the industry round out the titles in this useful careers series.
—Angela Leeper