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The World of Video Games - 5 Hardcover Books


Series Description:

The World of Video Games explores the many topics and controversies in the video game industry. Readers will learn about such topics as the history of video games, breakthrough technologies, and the rising popularity of E-Sports. They will understand how video games affect both individual people and society. The books look ahead to the future, charting the likely paths of the video game industry. Each volume includes diagrams to enhance readers' understanding of complex concepts, source notes, and an annotated bibliography to facilitate deeper research. Please Note: E-Sports and the World of Competitive Gaming is out of print and only available as an eBook

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Series Specifications:

• interest level: grades 6–12 • 80 pages • 6½ x 9¼ • reinforced library binding • full-color photos and diagrams • sidebars • margin quotes • for further research section • source notes • index

Item Number: s84
Price: $219.65
S&L Price: $169.75

Gaming Technology: Blurring Real and Virtual Worlds
Gaming Technology: Blurring Real and Virtual Worlds 
Price: $41.27
S&L Price: $33.95
Gaming Technology: Blurring Real and Virtual Worlds
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Video Game Addiction
Video Game Addiction 
Price: $41.27
S&L Price: $33.95
Video Game Addiction
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Video Games and Culture
Video Games and Culture 
Price: $41.27
S&L Price: $33.95
Video Games and Culture
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Violence and Video Games
Violence and Video Games 
Price: $41.27
S&L Price: $33.95
Violence and Video Games
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Youth and Video Games
Youth and Video Games 
Price: $39.93
S&L Price: $33.95
Youth and Video Games
Other titles in the The World of Video Games series Go to eBook